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Table of Contents
0
Introduction
1 Tree of Graphics
1.1
Elements by type
2 Iconic Instruction Language
2.1
Control flow
2.2
Selectors
2.3
Parameters
2.4
Combining Instructions
2.5
The order of things
3 Paper inspired Operations
3.1
Align relative
3.2
Align absolute
3.3
Move by vector (relative)
3.4
Move to location (absolute)
3.5
Create and destroy
4 Changing dimensions
4.1
Scale and resize
_ Appendix
A.
All Tests
B.
Expected to pass
C.
Expected to fail
D.
Graphics Elements and SVG Editors